The Hacker Playbook | Practical Guide To Penetration Testing

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There are 10 different sections to this book, laid out as a football playbook.

The 10 sections are:

  • Pregame: This is all about how to set up your attacking machines and the tools we’ll use
  • throughout the book.
  • Before the Snap: Before you can run any plays, you need to scan your environment and understand
  • what you are up against. We’ll dive into discovery and smart scanning.
  • The Drive: Take those vulnerabilities which you identified from the scans, and exploiting those
  • systems. This is where we get our hands a little dirty and start exploiting boxes.
  • The Throw: Sometimes you need to get creative and look for the open target. We’ll take a look at
  • how to find and exploit manual Web Application findings.
  • The Lateral Pass - After you have compromised a system, how to move laterally through the
  • network.
  • The Screen - A play usually used to trick the enemy. This chapter will explain some social
  • engineering tactics.
  • The Onside Kick - A deliberately short kick that requires close distance. Here I will describe
  • attacks that require physical access.
  • The Quarterback Sneak - When you only need a couple of yards a quarterback sneak is perfect.
  • Sometimes you get stuck with antivirus (AV); this chapter describes how to get over those small
  • hurdles by evading AV.
  • Special Teams - Cracking passwords, exploits, and some tricks
  • Post-Game Analysis - Reporting your findings

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